Alex He General Manager of QQ Pay Department at Tencent
Alex He joined Tencent in 2007. He had led the development of Tencent e-commerce, Tencent QQ Show, QQ Emoticon etc. Now Alex is in charge of QQ Mini Games, QQ CM Show, QQ Sports, QQ Pay etc.
General Manager of QQ Pay Department, Tencent
Shenzhen iDreamSky Technology Co., Ltd.
Jeffrey Lyndon President & Co-Founder at Shenzhen iDreamSky Technology Co., Ltd.
Jeff has 10+ years experience in game developing and publishing. He developed and published Shadowbane in 2002, one of the first few 3D MMORPG in the world. He was the first Asian to win the 30 under 30 Developer award by DEVELOP magazine in 2009. Special guest of Phoenix TV and Apple Hong Kong and lecturer of several universities in Hong Kong. He was awarded one of the 100 pioneers of China in 2018.
President & Co-Founder, Shenzhen iDreamSky Technology Co., Ltd.
Yat Siu Co-Founder and Chairman at Animoca Brands
A technology entrepreneur based in Hong Kong, Yat Siu is the co-founder and chairman of Animoca Brands. He is also the founder and CEO of Outblaze, a conglomerate specializing in cloud, gaming, and smartphone software. A classically trained musician, Yat is a member of the advisory board of BAFTA
Co-Founder and Chairman, Animoca Brands
The Walt Disney Company-CHINA
Greg Chang Head of Games & Mobile at The Walt Disney Company-CHINA
bio coming soon...
Head of Games & Mobile, The Walt Disney Company-CHINA
Sony Interactive Entertainment Asia
John Eternal Head of PlayStation Content Acquisition & Software Operations China at Sony Interactive Entertainment Asia
bio coming soon...
Head of PlayStation Content Acquisition & Software Operations China, Sony Interactive Entertainment Asia
Wenlei Li Senior Developer Support Artist at Epic Games
As a senior Developer Support Artist, Wenlei Li has been working on Engine support with licensees developing current and future Unreal Engine titles in Greater China as well as presenting Engine Tech/skills/tips and sharing Engine knowledge on public or media; Also As a game developer has been working on several triple A titles on varies platforms as Principal artist/Lead artist/Senior Light Artist at CCP games and Ubisoft during past 15 years.
Senior Developer Support Artist, Epic Games
Baris Ozistek CEO at Netmarble EMEA
Barış Özistek is the CEO of Netmarble EMEA and board member of “StartersHub”, the largest acceleration program that supports Startups in the region. Mr. Ozistek has also acted as the President of Turkish Digital Games Federation and actually a board member of Turkish Informatics Foundation.
CEO, Netmarble EMEA
Jennifer Chan Business Development Manager, Google Play Apps & Games at Google
Jennifer Chan is the Google Play Business Development Manager at Google. She helps app/game developers in Hong Kong and Taiwan succeed on Google Play, including maximizing revenue, influencing top charts, payment and discovery. Jennifer is also actively involved in developer outreach in Hong Kong. Prior to Google, she worked at eBay in the Silicon Valley (USA) on Internet Marketing and Business Strategy. She received her M.S. degree from Northwestern University, Illinois.
Business Development Manager, Google Play Apps & Games, Google
Stephen Jarrett VP Game Design at King
As well as elevating game design, narrative and creative direction across King’s studios, Stephen overlooks a team of 95 Game and Level designers. With over 19 years of Game design experience; covering console, handheld, MMORPG and Mobile, Stephen has worked for companies such as Nickelodeon, Sony, THQ, Namco, and Disney/Pixar.
VP Game Design, King
Preeti Shivane Head of SMB Publisher Solutions, APAC at Facebook
Preeti Shivane is the Head of SMB Publisher Solutions, APAC at Facebook, where she leads a team that works with the torso and tail of developers and publishers in the region – helping them monetize their user base through Audience Network and grow their business in a sustainable manner. She has been with Facebook for 6+ years and her last role was as the APAC head of SMB Client Services team supporting SMB advertisers in APAC. Prior to joining Facebook she took a break from her career for 7+ years to be a stay-at-home-mom, the last part of which was spent as a pre-school teacher to a class full of 4 year olds. Preeti is an alumnus of the Mudra Institute of Communications, Ahmedabad (MICA), India and spent her early years in the field of direct marketing and brand management for brands like P&G, Dr Reddys Labs and Monsterindia.com.
Head of SMB Publisher Solutions, APAC, Facebook
Maxim de Wit Director of Business Development at goGame
Maxim started his career in China as one of the first employees at GWC which organises the GMIC series, Asia's largest B2B mobile internet conferences. After GWC Maxim lead GMGC international, which became the largest B2B mobile game conference in China as well as Southeast Asia within 2 years. Maxim became a connector and thought leader in the Asian tech space, regularly advising boards and speaking publicly. A cultural chameleon and Asia expert, Maxim has lived in China, India, Vietnam and Singapore for the past 8 years. In his current role, Maxim heads business development at goGame, building and managing its partnerships globally.
Maxim de Wit
Director of Business Development, goGame
Mariusz Gasiewski Head of Mobile Gaming and Apps Poland at Google
With Google since 2007. Now responsible for development of gaming industry in Poland. One of the most renowned experts in CEE on the use of performance marketing, web analytics, search engine marketing. Widely working with startups (ex. at Belgrade Venture Forum, mentor at Launchpad Accelerator program in SFO).
Head of Mobile Gaming and Apps Poland, Google
Sean Lee Chief Corporate Development Officer at Wargaming
Sean is the Chief Corporate Development Officer at Wargaming, a leading global online game developer and publisher, where he has been since the beginning of 2013. He manages the key strategic initiatives of Wargaming including M&A, investments, strategic partnerships and key market expansion. Prior to Wargaming, Sean was the Director of Business Development at Tencent’s headquarters in Shenzhen, China.
Chief Corporate Development Officer, Wargaming
Enric Pedró CMO at Lab Cave
Enric has over 8 years of experience in mobile for SaaS, performance advertising and app development (Spain, UK and USA). Interactive Media MA (London College of Communication).
CMO, Lab Cave
GamesBeat at VentureBeat
Dean Takahashi Lead Writer at GamesBeat at VentureBeat
Dean Takahashi is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and more. He previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked.
Lead Writer, GamesBeat at VentureBeat
Mohsin Ahmed Product Owner at Glu Mobile
Mohsin has 3 rules of thumb: 1. Never have issues on your project. Issues are talked about. Only ever have problems. Problems are solved. 2. Your Mom is her own rule of thumb. If you are going to change something, the difference should be big enough that Your Mom could spot it to make it worth doing. 3. Don't try to fix something that is not broken, rather understand why it's working in the first place.
Product Owner, Glu Mobile
Iron Mountain Interactive
Mike Borras Co-Founder & CEO at Iron Mountain Interactive
Mike joined the games industry in 2003 on the Production team at Rockstar Games. In 2010, Mike co-founded his first free to play development studio, Socialspiel Entertainment, a strategic investment of Nexon Korea. In 2017 Mike co-founded Iron Mountain Interactive, a multi-platform, free to play development studio and a strategic investment of Dalian Zeus Entertainment & Oasis Games in Beijing.
Co-Founder & CEO, Iron Mountain Interactive
Matt Daly Special Projects Lead at Wargaming
Matt Daly is a new media guy who has been developing virtual experiences for many years. He’s run his own agency, building worlds for clients like Toyota, Coca Cola, France Telecom, etc.. At Wargaming Special Projects his team builds experiences that bridge new new media and heritage storytelling for a global audience of millions.
Special Projects Lead, Wargaming
Juanita Dion Senior Program Strategy Lead at IBM
Juanita Dion is the Senior Program Strategy Lead for IBM San Francisco City Developers' Advocacy team. Her passion is to bring technical teams focusing on company’s big visions and break them down into executable deliverables aligning short & long terms customers’ success. She was 2012 YWCA Silicon Valley TWIN award recipient in Emerging Leaders category.
Senior Program Strategy Lead, IBM
Emma Farrow Manager, Business Development at Kongregate
Emma Farrow leads the business development effort for Kongregate's free-to-play business, including portfolio strategy, developer relations, game evaluations, and contract negotiations. Emma also manages the expansion into new territories and platforms at Kongregate, as well as the mobile platform relationships.
Manager, Business Development, Kongregate
Chris Liu Director of Mobile Game Business at VNG
Chris has worked in the games business for over 8 years in the US, China, and across SEA. He is currently in charge of strategy and business for VNG’s mobile game business in SEA and India. Previously, he worked at Zenimax Media which owns Bethesda and id Software. Chris graduated with a BA at Peking University and MA at Johns Hopkins University.
Director of Mobile Game Business, VNG
Derrick Morton CEO at FlowPlay
A 20-year veteran of the casual gaming industry, Derrick Morton has led the development of over 200 digital entertainment projects during his career. Before founding FlowPlay in 2006, he served as a key executive at several top online game companies. FlowPlay is the developer behind social casino MMO Vegas World which has over 2 million registered users.
Diana Platonova CBO at MyTona
Diana is Chief Business Officer in MyTona and one of the key persons driving business development of the company. She has a deep knowledge about the entire production process and ever-changing trends in the mobile game industry She stood at the forefront of the promotion of the game “Seekers Notes”, from scratch to the final build. She works closely with both the marketing and production teams to increase MyTona’s growth and to also widen its branding. Today, “Seekers Notes” is one of the most successful games in the genre of hidden object.
Lyto Datarindo Fortuna
Kenken Rudy Salim COO at Lyto Datarindo Fortuna
Kenken Rudy Salim has worked in the game industry with Lyto indonesia since 2003. He has witnessed how the game and IT industries are growing in the SEA market and especially for indonesia. Kenken's experience has given him valuable knowledge about how to effectively do business in the game and IT industries.
Kenken Rudy Salim
COO, Lyto Datarindo Fortuna
Alen Wu Director of Global Business Development at Oasis Games
Alen Wu joined Oasis Games in July 2012 as Head of Business Development. Currently Alen is responsible for all global Console & PC publishing and corporate business development, playing a key role in Oasis Games' global business growth.
Director of Global Business Development, Oasis Games
Zhang Zhiyuan Business Development Director of Pangolin Ad Network at Toutiao
Zhang Zhiyuan is in charge of partnership expansion in the game industry for Pangolin Ad Network ad platform. His experience with various solutions in the game industry has helped many top game companies, such as Cheetah Mobile, Gameloft and Zeptolab, to increase revenues via ad liquidity programs.
Business Development Director of Pangolin Ad Network, Toutiao
Leonard Frankel CEO at ClanPlay
Leonard is the CEO of ClanPlay, a messaging app for awesome gamers that synchronizes with the chat inside games. Before establishing ClanPlay, Leonard served as the VP Biz Dev at Plarium, one of the leading mobile strategy games developers. During his off-time, he plays CCGs, practices yoga and eats hummus.
Chase Freo CEO at Alto.io
bio coming soon...
Amy Ho Director of Business Development at Game Hollywood
An anthropologist working in the games industry for over 5 years, Amy has been working for small and mid-size Indie and Publishers, both in the Chinese and overseas markets since 2013. Currently Amy is the Director of Business Development at Game Hollywood, the largest Chinese web-game publisher by revenue generated in 2016.
Director of Business Development, Game Hollywood
Norman Lo President at KingsToy Inc．
bio coming soon...
President, KingsToy Inc．
Denis Mikan Co-Founder & Chief Executive Officer at Kunabi Brother
Denis is a co-founder and captain at kunabi brother, an independent game studio from Vienna. Their games Blek (Apple Design Award 2014) and FROST (Apple Design Award 2018) have won international acclaim for innovation and design, and are enjoyed by millions of players.
Co-Founder & Chief Executive Officer, Kunabi Brother
Christopher Natsuume Creative Director & Co-Founder at Boomzap
Christopher has been making games since 1994, including titles on PC, console, and mobile. He is currently the creative director and co-founder of Boomzap Entertainment, one of the top independent casual game development studios in the world. He is also the host of the People Make Things podcast.
Creative Director & Co-Founder, Boomzap
Jared Psigoda CEO at Bitguild
bio coming soon...
Chen Qi COO at FunPlus
bio coming soon...
Don Sim CEO at Madeviral
Don has over 7 years of game business experience across SEA in development, publishing, and marketing. Having experienced the challenges in development and publishing in SEA, Madeviral was founded by Don to aid publishers effectively expand into the rapidly growing SEA market. He is in charge of Madeviral's strategy, partnerships and company expansion.
Ling Zhang Director at Binance Labs
Ling holds a Bachelor of Law and Bachelor of Management in Business Administration from Peking University. She has made investments in MobileCoin, CertiK, Cocos-BCX, Cred, Contentos, Pivot and FANX, and was formerly the Director of User Operations at Mobvoi, a Google-backed AI unicorn startup.
Director, Binance Labs
Philippe Dao Chief Marketing Officer at Asmodee Digital
Philippe started his career in the music industry as marketing manager for Virgin Records He then joined Empire Interactive Games as Country Manager France. After Empire Interactive he worked for Gameloft as Global Director Operational Marketing. Late 2015 he joined Asmodee Digital as Chief Commercial and Marketing Officer to manage commercial, product, marketing operations
Chief Marketing Officer, Asmodee Digital
Gabby Dizon Chairman & Co-Founder at Alto.io
bio coming soon...
Chairman & Co-Founder, Alto.io
Luke Stapley Senior Overseas Marketing Manager at Synative
Luke Stapley is the Overseas Marketing Manager at Synative, a playable video solution for mobile marketing groups. Luke has been working in the game industry for over 10 years with 3 years in the Chinese game industry. Luke is a Jack-of-all-trades working in game journalism, marketing, customer service, and more. Luke is a past employee and current volunteer for the Computer Games Association.
Senior Overseas Marketing Manager, Synative
John Murn Marketing Manager at Intowow
Since his career started in brand strategy, John Murn has been diving deeper and deeper into digital and mobile specialization. With a career that spans the US and SEA, John has a well-rounded understanding of mobile marketing and UX practices. John is a frequent speaker in the industry, having also delivered keynotes at Ad Summit Kyiv and DMEXCO this year.
Marketing Manager, Intowow
Yuliya Moshkaryova Director at Indie Prize
Yuliya manages the Indie Prize Showcase which hosts over 400 development teams each year.
Director, Indie Prize
Catherine Simpson Event Content Manager at Casual Connect
Cathy is the event content manager for Casual Connect conferences. Please email Cathy for any questions about speaking at Casual Connect.
Event Content Manager, Casual Connect